br0ken is a series of 36 seamlessly looping glitch works born from digital decay. Each loop is an experiment in process, where error becomes texture and distortion becomes structure.
The project moves through code, motion graphics, digital collage, and pixel painting, folding these practices into a single language. It resists polish and completion, choosing instead to keep pixels raw and sharp, to work with rupture, layering, and continuous iteration.
The glitch is not a flaw but a language. Broken through code, then re-shaped by hand, each piece bears the mark of both system and maker. What emerges is a shifting visual archive, alive in repetition, where each loop invents its own rhythm and refuses to settle.